Implement Region.GetContourCopies
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3 changed files with 21 additions and 22 deletions
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@ -111,7 +111,12 @@ namespace Boprs
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BooleanOperation bopr = new BooleanOperation(subject, clip, type);
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BooleanOperation bopr = new BooleanOperation(subject, clip, type);
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bopr.Result.Draw();
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List <Contour> contours = bopr.Result.GetContourCopies();
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foreach (Contour contour in contours)
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{
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contour.Draw();
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}
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}
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}
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}
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}
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}
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}
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13
Contour.cs
13
Contour.cs
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@ -20,17 +20,17 @@ namespace Boprs
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/// <summary>
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/// <summary>
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/// Simple closed polygon.
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/// Simple closed polygon.
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/// </summary>
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/// </summary>
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public class Contour
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public class Contour : ICloneable
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{
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{
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/// <summary>
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public object Clone()
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/// Depth of the contour within the region.
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{
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/// </summary>
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return new Contour() { Vertices = new List<Point2d>(Vertices) };
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internal int ContourDepth { get; set; }
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}
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/// <summary>
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/// <summary>
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/// Vertices of the contour.
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/// Vertices of the contour.
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/// </summary>
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/// </summary>
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public List<Point2d> Vertices { get; }
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public List<Point2d> Vertices { get; private set; }
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/// <summary>
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/// <summary>
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/// Are the vertices of the contour arranged in clockwise manner?
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/// Are the vertices of the contour arranged in clockwise manner?
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@ -70,7 +70,6 @@ namespace Boprs
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/// </summary>
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/// </summary>
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public Contour()
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public Contour()
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{
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{
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ContourDepth = 0;
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Vertices = new List<Point2d>();
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Vertices = new List<Point2d>();
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}
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}
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23
Region.cs
23
Region.cs
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@ -173,13 +173,11 @@ namespace Boprs
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SweepVertex acVx = vertices[i];
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SweepVertex acVx = vertices[i];
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bool shouldBeCW = !acVx.Edge.TransitionInside;
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bool shouldBeCW = !acVx.Edge.TransitionInside;
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Point2d target = acVx.Point;
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// Traverse connected edges, and mark taversed vertices as processed,
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// Traverse connected edges, and mark taversed vertices as processed,
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// until we loop back to the first discovered vertex on the contour.
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// until we loop back to the first discovered vertex on the contour.
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int pos = i;
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int pos = i;
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processed[i] = true;
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processed[i] = true;
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Point2d target = acVx.Point;
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contour.Vertices.Add(vertices[pos].Point);
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contour.Vertices.Add(vertices[pos].Point);
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acVx.Edge.ParentContour = contour;
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acVx.Edge.ParentContour = contour;
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while (!Utils.DoubleEquals(vertices[pos].OtherVertex().Point.GetDistanceTo(target), 0))
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while (!Utils.DoubleEquals(vertices[pos].OtherVertex().Point.GetDistanceTo(target), 0))
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@ -226,7 +224,14 @@ namespace Boprs
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/// <returns>List of copies of the regions contours.</returns>
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/// <returns>List of copies of the regions contours.</returns>
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public List<Contour> GetContourCopies()
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public List<Contour> GetContourCopies()
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{
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{
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throw new NotImplementedException();
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List<Contour> copies = new List<Contour>();
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foreach (Contour contour in Contours)
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{
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copies.Add((Contour)contour.Clone());
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}
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return copies;
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}
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}
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/// <summary>
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/// <summary>
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@ -253,15 +258,5 @@ namespace Boprs
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return region;
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return region;
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}
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}
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#if DEBUG
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internal void Draw()
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{
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foreach (Contour contour in Contours)
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{
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contour.Draw();
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}
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}
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#endif
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}
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}
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}
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}
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